Re: riddle "theory"

From: Katherine Loo (in_limbo@yorku.ca)
Date: Mon Dec 06 2004 - 19:12:01 EST

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    Hi,

    I found Jason D.'s hypothesis to be very interesting, but I am not sure of its
    validity as an answer to the cause of the Riddle.

    I doubt anyone, no matter how embarassed, would be willing to be put in a coma
    (and then die) just because they lost to a computer. More notably are the
    undergrad students who succumbed to the coma during a lecture of an automata
    theory course. There is no 'shame' for a student to not understand, so why
    would they willfully be put in a coma? Also, in some of the Riddle coma
    cases, no computers were involved at all, so there was no machine to put
    anyone in a trance-like situation.

    I think the answer lies in the fact that the Riddle must be understood for it
    to take effect. So whatever IS happening, happens inside the mind.

    =Katherine Loo=

    Quoting Jason Dong <kinezo@yorku.ca>:

    > Hi class,
    >
    > So we're supposed to come up with a hypothetical explanation of what happened
    > with this "riddle" that's been killing everyone. I wasn't sure what other
    > discussion for this part of the course was supposed to happen..
    >
    > Here's an idea (sorry for the length)
    >
    > So Dizzard is sitting in front of his computer embroiled in an exchange of
    > mental mudslinging whereby he and the computer challenge each other to prove
    > statements to be true in order to determine whether or not the computer's and
    > Dizzard's thought patterns are the same. The only rule was that the
    > statements had to be provable and true.
    >
    > You might say it would be a somewhat similar parallel to Kasparov and Deep
    > Blue. Dizzard, being a falliable human being, comes up with a brilliant idea
    > of introducing a self referential paradox -- a Godelian type statement that
    > might outfox the computer.
    >
    > So he types it in but little does he know the computer has been programmed
    > not only to recognize a Godelian statement (refering to Lucas' argument about
    > standardizing the creation of a Godelian formula) being processed, but also
    > provide a response saying the point of the game was not to see who's "mind"
    > was more superior, but whether or not their thinking was the same. Since the
    > Godel statement was not provable, Dizzard lost and could not take the
    > embarassment of losing to a machine so he instructed the computer to induce
    > him into a trance-like state so nobody could learn of his "shame".
    >
    > All those who came in contact with the computer were obviously so inticed
    > with why Dizzard died each engaged in this game and each made the same
    > mistake as Dizzard trying to assert their superiority over this machine. So,
    > each followed the route of Dizzard by succumbing to the trance-like coma.
    >
    > It surely sounds like a voodoo-ish story to tell over the campfire (yeah
    > right!)

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